I am a highly passionate artist from Germany and as such, I love seeing Ideas become reality.
High-Quality Renders are my passion. The question "is it real or not?" encourages me every day.

Close teamwork, in order to achieve the best possible results, is a really important topic to me.

 

 

For more information about my work check out the portfolio page and feel free to contact me.

While being fulltime employed I am freelancing on top of it to improve on all the various 3d skills.

Here are some freelance projects I was a part of:

 

 - Visualization projects - Modeling organic and hard-surface (under NDA)

 

 - Rigging + Modeling course for aspiring 3d Artist

 

 - Modeling + Design of a Souvenir [3d printing]

 

Red Parrot Studios - Rigging

 

Main character of the cinema-teaser of "Die Mucklas"

- Cartoony rig

- IK/FK switch

- Squash and stretch

- Blendshape Modeling + Rigging

- Secondary rig for extra motions

 

Rigging the main character for the cinema teaser of "Fluffy & Flo"
- Cartoony rig

- IK/FK switch

- Squash and stretch

- Blendshape Modeling + Rigging

- Joint-based facial rig for extra motions

 

Red Parrot Studios - Pipeline Coordinator + 3D Artist

Project: MoonBound / Peterchens Mondfahrt - Cimena production

Head of Quality Check Animation
Head of Assets & Scene Assembly
Pipeline organization in between departments

Lighting several shots
Small animations throughout the whole movie
Cloth simulation on props
Particle simulation
Prop rigging
Rebusfarm GmbH - 3D IT Support (1st/2nd Level)
 
Quality Manager for the Rebusdrop plugin in Autodesk Maya. 

Direct 3d analysis and 1st/2nd level support for customers in all present 3d applications.
 
Render management for over 2500 nodes. 
 
Eder GmbH - 3D Artist
 
Creation of the Master render-scene (model, light, rig)

Vehicle Rigging

DataPrep for international companies like:
- Mercedes-Benz/Daimler
- BMW Motorrad
- Smart Car
- HAMM
- MAN
- Fiat

Configurator Mercedes

Modeling + UV
Shading + Texturing Vray
 
Pixeltruck GmbH - 3D Artist
 
Lighting/Rendering in Arnold/Maya for the cinema documentary: "Kleine Germanen".
- Setting up lights
- Creating 
render layers
- Creating multimattes
- Preparing separate layers with In-house filters for comp
- Texturing +texture projection
 
SERU Film Produktion - 3D Artist
 
Hero asset/prop modeling and UV layout for the cinema film: 
"DieHeinzels - Rückkehr der Heinzelmännchen". 

Hard-surface as well as organic models.
 
Pixl Visn GmbH
Media Arts Academy

 

Achieved my degree by highly regarded artists such as James Schauf (Paramount),

Jonathan Symmonds (Pixomondo), Frederic Durand (MPC)

 

Developed profound skills in various 3d and postproduction areas like:

modeling | texturing | rigging | lighting | shading | dynamics

grooming | animation | compositing | vfx

 

Worked closely with the school management as a class supervisor to further

improve the success of students and the school

 

Supported the school at the PixlVisn workshop by working

with new students and contributing my knowledge

 

Promoted the school at trade fairs all around Germany

(Cologne, Berlin, Munich, Hannover)

 

 

Freiherr-vom-Stein Gymnasium Rösrath

 

Abitur with bilingual courses (French)

 

Two times student exchanges with students from France

 

Internship in a Kindergarten in France

 

 

Bundesinstitut
für Arzneimittel und Medizinprodukte (BfArM)

 

Internship in the field of system integration

September 2019 - 
Today
 
 
 
 
 
 
 
 
 
 
 
October 2018 -
September 2019
 
 
May 2018 -
October  2018
April 2018 -
May 2018
November 2017 -
February 2018
October 2015 -
May 2017

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

August 2007 -
July 2015
 
 
 
 
 
 
 
 
 
Jan 2013-
Feb 2013

My Diploma on the PixlVisn Media Arts Academy

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